
I've also got an 11 year old who loved Fallout 3 which I disabled the gore on, and despite the games unusual nature its fairly mild without the gore. I basically want to get rid of the gore 1: I'm not a fan of it myself, and 2: I have younger children which I really don't want them to see gore if they were to suddenly run by and look at the computer.

I even tried a no gore mod but that didn't work either. Yes I did modify the fallout_default.ini file in the steam folder as well.

Can you disable gore? I've tried the bDisableAllGore=1 command in the. It is very useful to know how to do these two things because you will be able to have a stable LO for any future playthroughs of a modded FNV.The title basically says it all. This is the best advice for people who want to play FNV with a lot of mods. My advice, get the most recent version 圎dit (aka FNVEdit), take some time to learn the basics of it (the basics are easy), IIRC gopher has some videos on how to use 圎dit and you will be able to find incompatibilities by yourself in the future, another reason to get 圎dit is to be able to make merge patches (note MERGE and not bashed, bashed patches are a different story) and long load orders need a merge patch to make all the mods work well together and avoid things being overwritten, RoyBatty has a nice video guide on Youtube or Twitch IIRC. I know a lot about TTW and mods made by other TTW members, but since I haven't used an external mod besides TTW, DarnUI and MCM with FNV in years I really am not the best to find incompatibilities with other people's mods. I am not a best to help with specific mods made by other people since I don't know how they are made. To be honest your problem sounds like a mod conflict alright. Always try to have a total load order less than 100 and around 90 tops.Īlso I skimmed over the list on that site and I am sure there are mods that will conflict. Holy crap! Using 100 mods with Fallout Ultimate? Bad stuff is bound to happen. Unofficial Patch Plus - Project Nevada Patch.esp YUP - NPC Fixes (Base Game + All DLC).espĭead Money - No Collar Explosion and No Poison Cloud.esp Interior Lighting Overhaul - Ultimate Edition.esp

My full suit of combat armour does nothing, despite showing shield icon next to my health. I set bleedthrough at 1% at Project Nevada Rebalance, but it does not seem to work at all. However, after playing the game a bit I have noticed that the game does not work as intended, project nevada in particular. Just recently I have followed Fallout NV mod guide from this site:
